![]() Aspiring warlords could forgive Stronghold's shortcomings, since the original game gave them the opportunity to build and raze walls, pillage countrysides, and launch cattle from catapults. ![]() It had the distinction of being the only castle simulation from a major publisher since Interplay released Quicksilver's Castles II in 1992. Last year's Stronghold was a slightly uneven combination of city builder and real-time strategy game, with an emphasis on siege warfare.
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